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Staff Rust & CUDA Systems Engineer

Backend Full-time Worldwide

Job details

Not specified Salary
Worldwide Eligibility
Staff Experience
Full-time Employment

About this role

Role overview Design systems software for high-throughput communication between multiple agents and efficient GPU memory processing. The role combines Rust systems engineering with CUDA kernel development, with an emphasis on concurrency and zero-copy data pipelines.

Responsibilities - Architect inter-process communication channels for multi-agent systems. - Design and implement high-throughput data paths. - Develop custom CUDA kernels for GPU workloads. - Build zero-copy memory pipelines. - Apply concurrency techniques to support efficient system operation.

Requirements - At least five years of Rust experience. - Skill in optimizing CUDA C/C++ kernels. - Experience with lock-free concurrency patterns.

Benefits and work setup Full-time staff-level position, remote worldwide.

Skills detected in the listing

RustC++
Detected Nov 6, 2026
Last verified Nov 6, 2026

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