Remote job
Producer (Contract)
Job details
About this role
Role overview Help a cross-disciplinary game team turn an early-stage project into a deliverable plan, supporting development from preproduction through launch and live operations. As a contract producer, you will create clarity amid uncertainty, build alignment through collaboration, and help the team deliver sustainably against its goals, schedule, budget, and quality expectations.
Responsibilities - Build and advocate for realistic production plans, keeping backlogs and work systems current and useful. - Track planned and emerging work against schedules, budgets, capacity, and project goals. - Monitor feature delivery from start to finish and use progress information to guide planning and decisions. - Facilitate meetings and decisions, track action items, and make sure stakeholders understand the current plan and progress. - Surface risks and uncertainty early, help teams reach creative or technical alignment, and reduce conflicts between disciplines. - Support an inclusive team culture, follow studio policies, and improve production practices.
Requirements - Experience producing games, including work with creative teams. - Strong communication, analytical, interpersonal, and organizational skills, with close attention to detail. - Empathy for creative teams and the ability to build trust and influence through collaboration. - Comfortable leading through ambiguity and using independent judgment when established practices do not fit. - Critical thinking and a results-oriented approach; able to stay composed under pressure. - Proficiency with project management tools such as Jira or similar systems.
Benefits and work setup The contract role may be remote, with pay varying by location. The listing cites a Seattle base pay range of $70–$106 USD and describes medical, dental, and vision coverage, a matching 401(k), paid time off, a wellness program, employee discounts, and possible bonus eligibility.