Remote job
Summer 2027 | 2D Character Artist Intern
Job details
About this role
Role overview
Create playful 2D characters for an established game world, taking ideas from early sketches through polished, production-ready artwork. You’ll work within an existing visual style while contributing fresh concepts, with the possibility that your work will appear in a released game.
Responsibilities - Design and develop characters that fit the world’s established style and personality. - Explore and iterate on concepts before refining selected designs into final artwork. - Follow visual guidelines, art direction, feedback, and production standards. - Collaborate with art and design teammates and incorporate their feedback. - Contribute new character ideas that expand the game’s existing world.
Requirements - Current enrollment in an undergraduate or graduate program at an accredited college or university. - Strong foundation in stylized 2D cartoon character design, including shape, posing, color, and composition. - Ability to convey character appeal, personality, and story visually. - Proficiency with 2D art tools, particularly Adobe Illustrator and Photoshop. - Clear communication, eagerness to learn, and ownership of assigned work.
Nice to have - Experience creating 2D props or environment assets, such as trees, buildings, or other game objects. - Familiarity with Unity and a basic understanding of game art production workflows. - Interest in family play, party games, or active gaming experiences.
Benefits and work setup
This is a full-time internship based in San Jose, California. The role offers flexible working hours and vacation policy, hands-on exposure to game technology, and the opportunity to contribute artwork to a commercial product. Compensation is described as competitive; no specific amount is provided.