Remote job
Senior Gameplay Animator
Job details
About this role
Role overview Contribute to a major AAA game development studio as a Senior Gameplay Animator, crafting high-quality animations that bring characters and worlds to life. You will collaborate across disciplines to integrate animation into the engine, supporting the creative, narrative, and technical vision of a flagship title.
Responsibilities - Develop high-quality animations for gameplay characters aligned with established artistic direction and technical standards - Collaborate with designers and programmers to implement animations in engine using Maya and proprietary engine tools - Utilize motion capture data and hand-keyed animation to create believable characters - Deliver animations across hero traversal, combat, boss, mission, open world, and gameplay camera cinematography - Work with the animation team to guarantee cohesive execution of the established direction, providing constructive feedback - Communicate effectively with designers, programmers, writers, project managers, art, audio, character, and rigging teams
Requirements - Significant professional experience as a gameplay animator on shipped AAA titles, working with minimal supervision - Advanced knowledge of Maya and common state machine flow in game engines - Proven skills in motion capture integration, hand key animation, and engine-side implementation - Strong cross-discipline collaboration and troubleshooting skills
Nice to have - Familiarity with MotionBuilder, Adobe Premiere, and studio-proprietary animation tools - Experience with open-world and cinematic gameplay animation at a senior level
Benefits and work setup - Estimated hourly base pay range of $76.92–$86.06 USD, with variation based on location and experience - Eligible benefits typically include medical, dental, and vision coverage - Hourly, on-site or hybrid studio environment