← Back to jobs

Remote job

Senior/Lead Gameplay Animator - 3C & FPS

Video Full-time Permanent Canada, France, Spain, UK, US

Job details

Not specified Salary
Canada, France, Spain, UK, US Eligibility
Senior Experience
Full-time Employment

About this role

Role overview A game development studio is hiring a Senior or Lead Gameplay Animator to own Character, Controls, and Camera (3C) work on an AAA first-person shooter. The role blends hands-on animation craft with engine-level implementation, taking features from early prototypes through final in-engine polish.

Responsibilities - Own gameplay animation features end-to-end, including reference gathering, prototyping, asset creation, engine integration, debugging, and polish. - Author high-quality character movement and action animations covering locomotion, directional changes, stance transitions, traversal, and combat. - Contribute to first-person animation and its relationship with full-body movement, weapon handling, and camera feedback. - Build and refine animation graphs, state machines, blend setups, and additive layers in-engine. - Partner with designers and programmers to refine responsiveness, action timing, transitions, and interruption behavior while preserving believable weight and physicality. - For Lead-level appointments, set animation quality benchmarks, mentor teammates, and guide feature planning alongside direct creation work.

Requirements - Proven experience creating and implementing gameplay animation for AAA first-person shooters. - Strong portfolio demonstrating body mechanics, weight, timing, posing, and responsive gameplay animation. - Practical experience integrating animation assets into a game engine and iterating inside playable builds. - Working knowledge of animation graphs, state machines, blending, additive animation, and gameplay-driven transitions. - Proficiency with professional animation tools and both keyframe and motion-capture workflows. - Strong ownership, clear communication, and a track record of delivering within production constraints.

Nice to have - Experience on recent AAA FPS productions with a high bar for movement and combat responsiveness. - Direct involvement in establishing or evolving 3C animation systems from early development. - AAA action or action-adventure background involving traversal, melee combat, or character interactions. - Technical animation skills such as inverse kinematics, motion matching, procedural animation, motion warping, or retargeting. - Scripting or tool-development experience that improves animation iteration speed.

Benefits and work setup Relocation to China is preferred; remote arrangements may be considered based on location, time-zone compatibility, and collaboration needs.

Detected Sep 23, 2026
Last verified Sep 23, 2026

Hidden Jobs Access

Unlock application links

Read the full job details for free. An active Hidden Jobs Access subscription is required to open the original application link.

Weekly

FREE $6.99/week after trial
  • Original application links
  • Instant job alerts
  • Premium filters and CV matching
  • Cancel anytime before day 7

Monthly

$35.99 $17.99 /month
  • 35% cheaper than weekly
  • Original application links
  • Instant job alerts
  • Premium filters and CV matching

Lifetime

$99.99 $49.99 /forever
  • One-time payment
  • Original application links
  • Instant job alerts
  • Premium filters and CV matching
Hidden Jobs gives subscribers direct access to original application links
Offer ends in 00:00:00 Your profile-fit rate expires at midnight