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Gameplay Engineer Intern [Spring 2027]

Backend Full-time Permanent United States

Job details

$22-25/hr Salary
United States Eligibility
Intern Experience
Full-time Employment

About this role

Role overview Help implement and improve gameplay features as part of a mentored, 12-week game engineering internship. You’ll work with engineers and designers in Unreal Engine, gaining practical experience with gameplay systems, debugging, and collaborative development workflows.

Responsibilities - Implement gameplay features using C++ and visual scripting in Unreal Engine. - Assist with debugging, testing, implementation support, and code integration. - Contribute to gameplay systems, tools, and supporting code through coding, troubleshooting, and optimization. - Use development environments, source control, and code review workflows. - Build familiarity with production engineering practices and Unreal Engine development.

Requirements - Completed a college or university program in 2026 in a relevant field such as engineering, game development, or a related discipline. - Available to work 40 hours per week during core business hours from February 1 through April 23, 2027. - Able to attend the first week of onboarding onsite in California; the internship is otherwise remote and open to applicants in most U.S. states. - Authorized to work in the United States. - Submit a resume, cover letter, and GitHub or portfolio link.

Nice to have - C++ game development experience, especially with Unreal Engine. - Familiarity with Unreal Blueprints or other visual scripting, plus interest in reliable gameplay code. - Examples from coursework, a portfolio, or GitHub that demonstrate engineering fundamentals. - Strong debugging and problem-solving skills, with a foundation in linear algebra. - Personal projects, game jams, or group contributions beyond coursework; openness to feedback and clear communication.

Benefits and work setup - Location-based pay of $22–$25 per hour. - Interns are eligible for medical, dental, and vision benefits. - Remote internship with a required first week onsite for onboarding; includes mentorship and hands-on work on active projects.

Skills detected in the listing

C++
Detected Oct 23, 2026
Last verified Not yet verified

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