Remote job
Junior UI/UX Designer
Job details
About this role
Role overview An entry-level design role focused on turning product concepts into clear user flows and polished interfaces for both web and mobile surfaces. The work is collaborative, sitting between a senior designer and the engineering team that brings the screens to life.
Responsibilities - Produce wireframes, user flows, and high-fidelity UI for web and mobile product surfaces. - Build and maintain components inside an established Figma design system. - Prepare handoff files that cover every state, edge case, and breakpoint engineering will need. - Run lightweight usability checks and iterate on designs based on what is observed. - Document design decisions so engineers and product partners can follow the reasoning.
Requirements - Zero to two years of UI/UX experience, paired with a portfolio of student, personal, or freelance work. - Confidence in Figma, including components, variants, and auto layout. - Solid grasp of layout, typography, color, and visual hierarchy. - Ability to articulate the reasoning behind design choices in critique and review settings. - Comfort working closely with senior designers and engineers in a feedback-driven process.
Nice to have - Basic HTML and CSS literacy for understanding how designs translate to code. - Prototyping or motion design experience in Figma or similar tools. - Familiarity with accessibility guidelines and inclusive design practices.