Remote job
Senior UX Designer (CONTRACT)
Job details
About this role
Role overview
Design player-facing interactions for a large-scale game, turning complex or ambiguous needs into clear experiences. The contract designer works across disciplines from early concepts through completion, using research, prototypes, and iteration to shape and communicate solutions.
Responsibilities
- Translate goals and requirements into interaction designs aligned with established user experience principles. - Use methods such as player interviews, flow diagrams, playtesting, mockups, and prototypes to explore and validate experiences. - Document reusable design strategies, guidelines, and patterns. - Collaborate with designers, product partners, and other stakeholders to refine work through feedback. - Bring qualitative and quantitative player insights into design decisions.
Requirements
- A portfolio demonstrating user experience design projects. - Experience contributing to a cross-functional product team. - Strong collaboration and communication skills to advance design decisions with teammates and stakeholders. - Understanding of graphic design fundamentals, including layout, color, and typography. - Ability to think systematically about sustainable solutions and iterate based on feedback.
Nice to have
- Education in human-computer interaction, user experience, cognitive science, or a related field. - Game design experience across multiple platforms, familiarity with player onboarding, or experience using design tools such as Figma or Adobe software.
Benefits and work setup
- The contract role may be remote, with compensation varying by location. The listed Seattle example is an hourly range of $67.69–$81.44 USD. - Medical, dental, and vision benefits are offered.