Remote job
2D Designer
Job details
About this role
Role overview
A part-time contract designer will create 2D visuals for a social virtual reality platform through the end of the year. The work spans storefront listings, marketing materials, in-app promotions, and artwork placed inside virtual worlds, with an emphasis on polished designs that remain clear at small sizes.
Responsibilities - Design thumbnails, item bundle graphics, themed backgrounds, navigation icons, and mobile storefront versions. - Create social announcements, blog headers, video title cards, overlays, and end screens. - Prepare graphics for distribution platforms, following each channel’s size and file requirements. - Produce promotional banners and notification graphics that fit the in-app interface. - Make signage, posters, textures, and other 2D artwork for virtual environments.
Requirements - A portfolio showing varied 2D design work; marketing, user interface, or storefront examples are especially relevant. - Experience adapting designs to small formats, icons, thumbnails, and mobile layouts. - Ability to work within an established visual identity while giving individual pieces their own character. - Familiarity with exporting assets to specifications for stores and social channels. - Clear communication, flexibility with shifting priorities, and comfort incorporating feedback quickly. - Organized file practices, including consistent naming and layered source files, and strong skills with tools such as Photoshop, Illustrator, or Figma.
Nice to have - Familiarity with social virtual reality or experience creating textures for real-time 3D environments, particularly in Unity.