Remote job
Senior Unity UI Animator
Job details
About this role
Role overview A mobile game studio is looking for an experienced UI animator to craft polished in-game visual moments that reach millions of players. The role focuses on building expressive interface animations and effects inside Unity, partnering with designers and developers across a large portfolio of casual titles.
Responsibilities - Author and ship UI animations in Unity, including end-of-round screens, offer flows, widgets, pop-ups, transitions, and micro-interactions. - Build animation sequences and state flows using Unity's Animator tooling. - Create and integrate visual effects through Unity Particle Systems. - Apply Spine-based skeletal assets inside Unity for animated UI elements. - Work closely with designers and developers to shape dynamic, expressive interface experiences. - Maintain a portfolio-quality approach across every animation shipped.
Requirements - Strong hands-on experience producing UI animation in Unity. - Confident command of Unity Animator and Unity Particle System. - Working knowledge of Spine and integrating Spine assets in Unity. - Prior game development experience. - A portfolio demonstrating Unity-built UI screen animations, VFX/effects work, and character animation. - Creativity and a drive to deliver standout, surprising results.
Nice to have - Drawing skills. - Experience with 3D animation. - Familiarity writing or working with shaders in Unity 3D. - Curiosity about AI tooling and hands-on experience integrating AI into animation pipelines.
Benefits and work setup - Fully remote arrangement. - 20 business days of paid holiday. - Compensation toward private medical insurance. - Partial reimbursement for gym membership. - Dedicated professional development budget and a data-driven, collaborative culture.