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Software Engineer (Platform Engineering)
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About this role
Role overview
A Platform Engineering Software Engineer role dedicated to maintaining and evolving the infrastructure that monitors GPU systems at scale. The position centers on keeping the platform fast, observable, and continuously available so that users can rely on consistent insight into GPU infrastructure worldwide.
Responsibilities - Maintain and improve the core services that collect, ingest, and process data from GPU infrastructure - Strengthen observability across the platform through better metrics, logging, and tracing practices - Uphold latency and throughput targets for a high-traffic monitoring system - Investigate and resolve production issues that affect availability or performance - Collaborate with adjacent engineering teams to extend platform capabilities and integrate new data sources - Contribute clean, well-tested, and documented code to shared platform components
Requirements - Hands-on experience as a software engineer working on backend, infrastructure, or platform systems - Solid understanding of distributed systems and the operational challenges of running them at scale - Familiarity with observability practices, including metrics, logs, and traces - Ability to diagnose performance bottlenecks and reliability issues in production environments - Comfort with production debugging, incident response, and on-call practices - Proficiency in at least one modern backend programming language commonly used for platform work