Remote job
Senior Game Engineer - Graphics
Job details
About this role
Role overview Develop graphics technology and tools that help a multiplayer game achieve expressive visuals while maintaining performance. You’ll work hands-on in Unreal Engine 5, partnering with artists, designers, and engineers to turn visual concepts into rendering features and polished gameplay experiences.
Responsibilities - Build and maintain gameplay systems, workflows, and tools in C++ with limited supervision. - Own and improve rendering features for lighting, materials, particles, post-processing, shadows, and graphics scalability. - Collaborate with artists to prototype stylized visuals, shaders, visual effects workflows, camera techniques, and related systems. - Optimize CPU, GPU, and memory use within platform constraints. - Investigate and resolve rendering defects and visual pipeline issues.
Requirements - Strong knowledge of real-time rendering and modern graphics pipelines. - Excellent C++ programming skills and experience with Unreal Engine 5’s rendering framework. - Experience building tools or components for artists and designers. - Ability to take technical work from an initial idea through delivery independently. - Clear communication and effective collaboration with engineering and art teams. - Bachelor’s degree or equivalent experience.
Nice to have - Experience developing for PC and console platforms. - Background in gameplay networking. - Interest in creating visually distinctive, polished player experiences.
Benefits and work setup - Remote work may be available, with compensation varying by location. - Benefits include medical, dental, and vision coverage, a retirement plan with employer matching, paid time off, wellness support, and employee discounts. Bonus eligibility may also apply.