Remote job
Game Development / Environment Artist - Rotorua, New Zealand (Freelance - Remote)
Job details
About this role
Role overview Contribute 3D scenes and visual effects assets to a remote, freelance project supporting the development of video-generation AI. The work combines licensing existing portfolio or studio assets with preparing them for technical use; some assignments may involve adapting scenes and rendering new versions.
Responsibilities - License suitable existing 3D or VFX work from personal or studio archives for a flat fee. - Render and organize assets into layers that can be composited separately. - Prepare files to meet project data specifications using technical workflows. - Make scene variations and re-render them when requested.
Requirements - Professional experience as a 3D, technical, or VFX artist, or compositor in games, film, or digital production. - Experience with tools such as Unreal Engine, Unity, Houdini, Maya, Blender, or Cinema 4D. - Strong rendering, lighting, and texturing skills. - Comfort working with technical asset-preparation processes. - Existing assets available for licensing, ideally with scenes organized into coherent, compositable layers.
Benefits and work setup - Remote, freelance work on a flexible, ad hoc basis. - Hourly compensation of $15–$30 for technical processing, plus a flat fee for licensed assets. - Opportunity to apply VFX expertise to improve controllability in AI-generated video.