Remote job
Game Development / Environment Artist - Paris, France (Freelance - Remote)
Job details
About this role
Role overview Contribute existing 3D environments and visual effects assets to a project developing video generation systems that better understand scenes and physical interactions. This is flexible freelance work focused on licensing archive material and preparing it for technical use, rather than creating assets from scratch.
Responsibilities - License suitable existing scenes or assets from a personal or studio archive for a flat fee. - Render and organize materials into layers that can be composited. - Prepare files to meet project data specifications. - Create scene variations and render them again when requested.
Requirements - Professional experience as a 3D, technical, or VFX artist, or compositor, in games, film, or digital production. - Existing assets available for licensing, with scenes separated into coherent, compositable layers. - Strong rendering, lighting, and texturing skills. - Comfort with technical production workflows and tools. - Experience with relevant software such as Unreal Engine, Unity, Houdini, Maya, Blender, or Cinema 4D.
Benefits and work setup - Remote, flexible, and ad hoc freelance work. - Compensation includes a flat fee for licensed assets and an indicated rate of $15–$30 per hour for technical processing.