Remote job
Game Development / Environment Artist - Marseille, France (Freelance - Remote)
Job details
About this role
Role overview Contribute existing 3D scenes and assets to a project aimed at improving AI video generation and its understanding of how physical scenes work. This remote, freelance assignment combines licensing suitable work from your archive with technical preparation and, when needed, creating and rendering scene variations.
Responsibilities - License existing work from a personal or studio archive for a flat fee. - Render and organize assets into layers that can be composited separately. - Prepare files to meet project data specifications. - Create scene variations and render them when requested.
Requirements - Professional experience as a 3D, technical, or VFX artist, or compositor, in games, film, or digital production. - Existing scenes or assets available for licensing, organized into coherent, compositable layers. - Practical experience with rendering, lighting, and texturing. - Comfort working with technical tools and production workflows. - Familiarity with relevant software such as Unreal Engine, Unity, Houdini, Maya, Blender, or Cinema 4D.
Benefits and work setup - Remote, flexible work on an ad hoc freelance basis. - Existing assets may earn a flat licensing fee; technical processing is paid hourly, with the source listing indicating $15–30 per hour. - Work applies VFX and 3D production expertise to the development of more controllable AI video generation.