Remote job
Game Development / Environment Artist - Málaga, Spain (Freelance - Remote)
Job details
About this role
Role overview Contribute existing 3D environments and visual effects assets to a project aimed at improving video generation systems and their understanding of how scenes work. The freelance work combines licensing suitable material from your archive with technical preparation and, where needed, scene adjustments and new renders.
Responsibilities - Offer eligible assets from a personal or studio archive for licensing under a flat-fee arrangement. - Render and organize materials, including separating scenes into usable layers. - Prepare files to meet project data specifications. - Make scene variations and render them again when requested.
Requirements - Professional experience as a 3D, technical, or VFX artist, or compositor in games, film, or digital production. - Experience with 3D tools such as Unreal Engine, Unity, Houdini, Maya, Blender, or Cinema 4D. - Strong rendering, lighting, and texturing skills. - Comfort with technical workflows and file preparation. - Existing assets available to license, with scenes organized into coherent, compositable layers.
Benefits and work setup - Freelance work is remote and offered flexibly on an ad hoc basis. - Compensation includes a flat fee for licensed assets and hourly pay for technical processing; the listing gives a range of $15–$30 per hour for that processing.