Remote job
Game Development / Environment Artist - Los Angeles, US (Freelance - Remote)
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About this role
Role overview Contribute existing 3D environments and visual effects assets to a project that helps improve AI video generation. The work combines licensing suitable material from your archive with freelance technical processing, such as preparing scenes and rendering outputs to project specifications.
Responsibilities - License existing personal or studio assets for a flat fee. - Render, layer, and prepare files according to technical data requirements. - Create scene variations and render them again when requested. - Supply assets arranged in coherent layers that can be composited.
Requirements - Experience as a 3D, technical, or VFX artist, or compositor in games, film, or digital production. - Practical experience with tools such as Unreal Engine, Unity, Houdini, Maya, Blender, or Cinema 4D. - Strong rendering, lighting, and texturing skills. - Comfort with technical workflows and preparing assets for delivery. - Existing scenes or assets available to license.
Benefits and work setup Freelance, remote, and ad hoc work offers flexibility to contribute from an existing asset library. Technical processing is listed at $15–$30 per hour, with a separate flat fee for licensing assets.