Remote job
Game Development / Environment Artist - Jacksonville, US (Freelance - Remote)
Job details
About this role
Role overview Contribute existing 3D and visual effects work to a project that helps improve video-generation systems and their understanding of scenes. This freelance, remote assignment combines licensing suitable archived assets with preparing them for technical use; some projects may also involve creating scene variations and rendering them again.
Responsibilities - License eligible work from a personal or studio archive for a flat fee. - Render and organize assets into layers that meet project data specifications. - Prepare scene files and supporting outputs through technical workflows. - Create variations of scenes and rerender them when requested.
Requirements - Professional experience as a 3D, technical, or VFX artist, or compositor in games, film, or digital production. - Existing computer-generated assets available for licensing. - Experience with rendering, lighting, and texturing. - Familiarity with tools such as Unreal Engine, Unity, Houdini, Maya, Blender, or Cinema 4D. - Ability to work with technical file-preparation processes and provide scenes separated into coherent, compositable layers.
Benefits and work setup The work is remote and flexible, with assignments offered on an ad hoc basis. The listing describes a flat fee for licensed assets and hourly compensation of $15–$30 for technical processing.