Remote job
Game Development / Environment Artist - Iowa, US (Freelance - Remote)
Job details
About this role
Role overview Contribute existing 3D scenes and visual effects assets to a project developing video-generation AI that can better interpret visual and physical relationships. This freelance, remote work combines licensing suitable assets from your archive with preparing them for use in a technical dataset.
Responsibilities - License existing scenes or assets from a personal or studio archive for a flat fee. - Render and layer assets, then prepare files to the project’s specifications. - Create scene variations and render them again when requested. - Apply visual effects and production expertise to support more controllable video generation.
Requirements - Professional experience as a 3D, technical, or VFX artist, or compositor, in games, film, or digital production. - Existing scenes or assets available to license, with content organized into coherent layers that can be composited. - Strong skills in rendering, lighting, and texturing. - Comfort with technical production workflows and tools. - Experience with relevant 3D or game tools such as Unreal Engine, Unity, Houdini, Maya, Blender, or Cinema 4D.
Benefits and work setup - Remote, flexible, ad hoc freelance work. - Hourly compensation of $15–$30 for technical processing, in addition to a flat fee for licensed assets.