Remote job
Game Development / Environment Artist - Delaware, US (Freelance - Remote)
Job details
About this role
Role overview Contribute existing 3D and visual effects work to a project that helps improve video generation systems and their understanding of how scenes behave. This remote freelance assignment combines licensing selected assets from your archive with preparing them for technical use, rather than creating work from scratch as a traditional VFX role.
Responsibilities - License suitable existing scenes or assets from a personal or studio archive for a flat fee. - Render and organize files into layers that meet project specifications. - Prepare deliverables using the required technical workflow. - When needed, make scene variations and render them again.
Requirements - Professional experience in 3D, technical art, VFX, or compositing for games, film, or digital production. - Familiarity with relevant tools such as Unreal Engine, Unity, Houdini, Maya, Blender, or Cinema 4D. - Practical skill in rendering, lighting, and texturing. - Comfort working with technical processes and file requirements. - Existing licensable assets, with scenes organized into coherent layers suitable for compositing.
Benefits and work setup - Remote, flexible work on an ad hoc freelance basis. - Hourly compensation of $15–$30 for technical processing, plus a flat fee for licensed assets.