Remote job
Game Development / Environment Artist - Chicago, US (Freelance - Remote)
Job details
About this role
Role overview Contribute existing 3D environments and visual effects assets to a project that helps improve AI video generation and its understanding of how scenes work. The freelance work focuses on licensing suitable material from your archive, then preparing it to meet technical data requirements; some assignments may involve adjusting and rendering scenes again.
Responsibilities - License existing assets from a personal or studio archive for a flat fee. - Render and organize selected files into layers suitable for compositing. - Prepare assets to the project's technical specifications. - Make scene variations and re-render them when requested.
Requirements - Professional experience as a 3D, technical, or VFX artist, or compositor in games, film, or digital production. - Experience with 3D tools such as Unreal Engine, Unity, Houdini, Maya, Blender, or Cinema 4D. - Strong rendering, lighting, and texturing skills. - Comfort with technical workflows and production tools. - Existing licensable assets, with scenes organized into coherent, compositable layers.
Benefits and work setup - Remote, freelance work on a flexible, ad hoc basis. - Compensation includes a flat fee for asset licensing and an hourly rate of $15–$30 for technical processing.