Remote job
Game Development / Environment Artist - Birmingham, UK (Freelance - Remote)
Job details
About this role
Role overview Contribute existing 3D scenes and visual effects assets to a project developing video-generation AI that better represents how objects and environments behave. This freelance, remote work combines licensing suitable archive material with technical preparation and, when needed, scene adjustments and new renders.
Responsibilities - Select existing scenes or assets from personal or studio archives that are suitable for licensing. - Prepare files to project specifications, including rendering and separating scenes into useful layers. - Make variations to scenes and render them again when requested. - Apply visual effects and 3D production experience to create assets that can support AI training.
Requirements - Professional experience as a 3D artist, technical artist, VFX artist, or compositor in games, film, or digital production. - Experience with 3D or game production tools such as Unreal Engine, Unity, Houdini, Maya, Blender, or Cinema 4D. - Strong skills in rendering, lighting, and texturing. - Comfort working with technical workflows and file specifications. - Existing licensable assets, ideally with scenes organized into coherent layers that can be composited.
Benefits and work setup - Remote, freelance work on a flexible, occasional basis. - Existing assets may be licensed for a flat fee; technical processing is compensated hourly. The source lists an hourly range of $15–$30.