Remote job
Game Development / Environment Artist - Austin, US (Freelance - Remote)
Job details
About this role
Role overview Contribute 3D scenes and visual effects assets to a project aimed at improving how video-generation systems represent scenes and physical interactions. This freelance work combines licensing suitable existing assets with preparing them to technical specifications, with occasional scene variations and new renders.
Responsibilities - Offer eligible existing work from personal or studio archives for licensing under a flat-fee arrangement. - Render and organize assets into layers suitable for compositing. - Prepare and deliver files according to project specifications. - Make requested variations to scenes and render updated versions when needed.
Requirements - Professional experience as a 3D, technical, or VFX artist, or compositor, in games, film, or digital production. - Existing computer-generated scenes or assets available for licensing. - Assets should be separated into coherent layers that can be composited. - Strong practical knowledge of rendering, lighting, and texturing. - Comfort with technical production workflows and tools, such as Unreal Engine, Unity, Houdini, Maya, Blender, or Cinema 4D.
Benefits and work setup - Remote, flexible, and ad hoc freelance work. - Compensation includes a flat fee for licensed assets and an indicated hourly rate of $15–30 for technical processing. - The work offers an opportunity to apply production expertise to video-generation AI development.