Remote job
iOS Engineer - Creative App
Job details
About this role
Role overview Build and improve an iOS app that brings AI-powered audio features to consumers. You’ll deliver product experiences connected to audio models, decide where experimentation or incremental improvements can have the most impact, and help guide the app’s architecture. The work involves close collaboration with product, design, and research in an environment where priorities can change quickly.
Responsibilities - Develop and ship native iOS features using Swift and SwiftUI. - Improve user engagement through thoughtful product changes. - Plan and evaluate A/B tests, using results to inform what to build next. - Maintain app performance, quality, and responsiveness in production. - Work with product, design, and research partners on feature decisions. - Contribute to the app’s technical direction and architecture.
Requirements - Strong native iOS development skills in Swift and SwiftUI. - A track record of shipping features that improved engagement. - Experience designing and running A/B tests and using data to guide decisions. - Ability to work through ambiguity and shifting priorities while adding structure where useful. - Experience owning performance and quality in a production mobile app.
Nice to have - Experience with audio playback or streaming on iOS. - Experience building mobile infrastructure for build, test, and release workflows.
Benefits and work setup - Remote-first, with a preference for working hours that overlap GMT to GMT+4. - Offices are available in London, Warsaw, Dublin, Amsterdam, and Paris. - Annual discretionary stipends for learning and development, colleague meetups, and co-working for people outside main hubs. - An annual company gathering and opportunities to grow into broader areas of impact.