Remote job
VFX Artist - AI Training - Vancouver, Canada
Job details
About this role
Role overview Contribute VFX and 3D expertise to projects that help improve AI video generation. This flexible, project-based opportunity combines licensing suitable existing work from your archive with technical preparation of assets; tasks become available as projects arise and profiles are matched.
Responsibilities - License existing scenes or assets from a personal or studio archive for a flat fee. - Render and layer files, then prepare them to meet project data specifications. - Create scene variations and render them again when requested. - Organize scenes into coherent layers suitable for compositing.
Requirements - Professional experience as a 3D, technical, or VFX artist, or compositor, in games, film, or digital production. - Experience with 3D and VFX tools such as Unreal Engine, Unity, Houdini, Maya, Blender, or Cinema 4D. - Strong rendering, lighting, and texturing skills. - Comfort with technical production workflows and tools. - Existing work available for licensing, with scenes separated into compositable layers.
Nice to have - Experience in game production. - Familiarity with depth, albedo, shading, gloss, or cryptomatte passes. - Experience with complex occlusion, atmospheric effects, or crowd dynamics.
Benefits and work setup Work is remote and flexible, with ad hoc assignments dependent on project demand and professional profile matching. Asset licensing is paid as a flat fee, while technical processing is compensated hourly; no hourly rate is specified for this location. The work applies VFX craft to improving the controllability of AI-generated video.