Remote job
VFX Artist - AI Training - New Zealand
Job details
About this role
Role overview
Bring 3D and visual-effects experience to a project preparing existing computer-generated scenes and assets for AI video-generation research. This is a credential-verified talent pool: qualified professionals may be matched to specialist tasks as projects become available. The listing is for New Zealand and describes flexible, occasional work.
Responsibilities
- License appropriate scenes or assets from your personal or studio archive for a flat fee. - Render content and separate it into layers suitable for compositing. - Process and prepare files to meet project specifications. - When required, adjust scenes to create variations and render the results again.
Requirements
- Experience as a 3D, technical, or VFX artist, or compositor, in games, film, or digital production. - Familiarity with software such as Unreal Engine, Unity, Houdini, Maya, Blender, or Cinema 4D. - Expertise in rendering, lighting, and texturing. - Confidence with technical workflows and structured file preparation. - Existing assets available for licensing, ideally organized into coherent, compositable scene layers.
Nice to have
- Background in the gaming industry. - Experience with depth, albedo, shading, gloss, or cryptomatte elements. - Familiarity with complex occlusions, atmospherics, or crowd dynamics.
Benefits and work setup
- Flexible, occasional assignments; eligibility does not guarantee tasks, which depend on demand and professional profile matching. - The work may include a flat fee for asset licensing and hourly compensation for technical processing; no hourly rate is specified.