Remote job
Product Designer (Enterprise UX) — 6-Month Contract
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About this role
Role overview Lead end-to-end design for complex, data-heavy enterprise software during a six-month contract. You’ll work closely with engineers from discovery through delivery, using research, interaction design, and prototyping to make intricate workflows easier to understand and use.
Responsibilities - Take product design from early concepts and user flows through prototypes and production-ready screens. - Design complete experiences, including loading, empty, error, and permission-restricted states. - Build and evolve shared design systems in Figma, collaborating with engineering on implementation. - Run focused research and usability sessions, then use the findings to refine designs. - Make complex tasks feel clear while accounting for technical constraints and real user needs.
Requirements - At least four years designing complex software; B2B or enterprise experience is a strong advantage. - A portfolio demonstrating sound judgment and clear solutions to practical product problems. - Strong Figma skills, including prototyping and design tokens. - Ability to understand implementation trade-offs and collaborate effectively with engineers. - Self-direction and the ability to contribute meaningfully early in a contract.
Nice to have - Ability to prototype in code or read code to support close engineering collaboration. - Experience maintaining a design system used across multiple teams. - A considered approach to accessibility beyond basic contrast checks.
Benefits and work setup - Six-month contract with a defined scope and potential to extend. - Remote work across EU or Americas time zones, with agreed overlap hours. - Involvement from discovery onward, working with a small, senior team with high trust and low process. - Competitive contract rate and a hardware budget.