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Staff Engineer - Android (REMOTE)

Mobile Full-time Permanent United States

Job details

$144,000—$235,000 Salary
United States Eligibility
Staff Experience
Full-time Employment

About this role

Role overview

This Staff Engineer role focuses on Android development for a flagship sports platform mobile application. The position calls for a recognized technical leader who operates both strategically and hands-on, setting standards while delivering ambitious features at scale. The work centers on a unified consumer app that brings together free-to-play games, live events, ecommerce, and emerging product experiences for a large monthly active user base.

Responsibilities

- Drive the development, testing, documentation, and deployment of high-quality, scalable Android software into production - Lead end-to-end technical execution of complex features and systems, from ideation and architecture through deployment and refinement - Define and enforce engineering principles, guidelines, and best practices across the mobile team - Partner with product, design, and other stakeholders to make high-impact technical decisions that balance business goals with long-term scalability - Lead incident resolution as part of an on-call rotation, diagnosing and remediating critical issues quickly - Conduct and elevate code reviews, mentor engineers at all levels, and champion improvements to documentation, testability, and operational metrics

Requirements

- 7+ years of experience building highly scalable Android applications using MVI architecture - Expert-level proficiency in Kotlin, with the ability to mentor others in idiomatic usage - Deep Android domain expertise, including platform best practices, current trends, and end-user considerations - Hands-on experience with Jetpack Compose and either Direct Injection or ServiceLocator patterns - Strong communication skills, able to explain complex technical concepts to engineers, executives, and non-technical audiences - Proven ability to collaborate cross-functionally within large enterprise environments and drive Agile/SCRUM delivery

Nice to have

- Experience with Kotlin Multiplatform and Compose Multiplatform - Familiarity with Material Design, ideally Material 3 - Background in client API design and client/backend integration - Working knowledge of GoLang, Swift, or Java

Skills detected in the listing

JavaGoSwiftKotlinStakeholder Management
Detected Oct 8, 2026
Last verified Oct 8, 2026

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