Remote job
Game Client Technical Lead
Job details
About this role
Role overview Lead the technical design and delivery of game features across client applications and backend services. You’ll connect creative goals with engineering decisions, ensuring players get responsive gameplay and interfaces backed by secure, scalable services.
Responsibilities - Design and maintain complete game features, integrating backend services with client gameplay and UI. - Build modular backend systems that can serve different game clients and client engines. - Optimize service load and database queries while improving client memory use and frame-rate stability across devices. - Establish end-to-end logging, analytics, and crash reporting that connect player actions with server behavior. - Monitor system health, diagnose problems across client and backend layers, and coordinate fixes. - Protect client-server communication and user data, including measures to reduce cheating and exploitation.
Requirements - Strong engineering judgment across game clients and backend services, with the ability to guide architecture and implementation. - Experience building and integrating complete features across client and server components. - Ability to diagnose and improve performance across devices, databases, and server workloads. - Understanding of observability, crash reporting, system monitoring, and production issue resolution. - Knowledge of secure client-server design and practical risk mitigation for game systems. - Clear communication skills to translate creative and product needs into technical plans.
Benefits and work setup The listing describes 20 working days of annual vacation, 10 additional paid days off, 10 paid sick days, and national holidays. It also mentions reimbursement for professional training and support for language classes and wellbeing activities. A six-month probation period is specified.